Showing posts with label Florian Satzinger. Show all posts
Showing posts with label Florian Satzinger. Show all posts

Florian Satzinger: Fish In Progress

I thought I post this little work in progress process so you know The Art Center is still open! :)

Florian Satzinger: Process Breakdowns Plus Work In Progress Film Clip

Please find the a short clip of the drawing process of this rough test design right below. This huge small-headed bird character was quasi the preliminary draft to the character at the end of this post. BTW, I had some sort of a bushy Christmas tree in mind (and a wee bit Seinfeld's Newman) in connection with the shape of the characters.



Here's the final version of the character plus the process breakdown sheet:


For a larger version of the breakdown sheet JUST CLICK HERE

Florian Satzinger: Rough Process

Update: There was a question about the zoom level I'm using:
33,3%-50% for the blue rough sketch


100% for the clean-up line work:


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This was entirely done in Photoshop with an Intuos4. I did this piece btw in parallel with the motor suit I posted here earlier.

Florian Satzinger: A Good Plan...

... is half the design.

Florian Satzinger: Work In Progress

I thought it would be nice to show a work-in-progress piece again. I, for one, am always very interested in others' processes. Well and here is another one of mine:



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Florian Satzinger: Volume

This is just a quick post here on the fly to show how I usually keep track of the volume/form of a character.


Update for a better understanding what I mean with this here: By drawing a kind of a box around the character and then placing lines from the trunk, horns etc. towards the ground and panels I get a feel for the perspective of various parts of the character.



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Florian Satzinger: Toon Gravity

To give my characters better balance and weight I developed a tiny motorpunkish machine and placed it safely underground right under their feet.


All jesting aside, it's a kind of "meta-help" to me. Like an invisible marionette puppet master who's drawing down the characters. The machine illustrates the gravitational pull. The characters get more contact with the ground and stand (to my mind) like trees do. This here is not actually a proper drawing technique but more a "meta-thinking" thing. Technique is not everything - good drawing is also a matter of "meta-control" and playing a little I guess. Have I confused you enough already?

By the by, there is a brilliant post about "thinking around the form" over at Drawn!: CLICK HERE (opens in new window)



Before I forget... shall I post the drawing and colouring process of this fat motorsuit here as well before I archive this piece? Interested?

Update: Here's the entire process from start to finish...

And this is where the inspiration and colours came from:



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Florian Satzinger: Drawing And Colouring The Fat Bird

Nine times of ten, my whole drawing and colouring process has just 5 steps:


I put up a small version of the fat bird's PSD file for download (zipped). So you can check out how I have it structured. Just click on the image below:

Florian Satzinger: Fat Brush

"Got any suggested exercises for improving at design/drawing?"

... sure, ride the Shape Mon! This is something REALLY helpful to me to get new ideas... just take a fat brush and paint with the greatest of ease.


And it won't do any harm to inform your art :) Make your studio a laboratory. Get inspired!



Finally, I used one of them as a reference for a minor character in StarDucks.


The same goes for here:



Here's another example which deals with the same thing (I posted that on my blog earlier):


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Florian Satzinger: The Green Box

Think 3D: This is just a practical tip of mine for anyone beginning to develop or test a new character... the good thing with this method is that it is a simple but effective way to get to know your own creation better.




Apropos of nothing, I picked the colours from an ice pop ad...





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Florian Satzinger: Horse Power - Inspire Your Design

Working with reference material: The horse skull's shape and details were useful references for the design of this jet bike. Even you can't see the horse skull in the final rendering, it's there.


Image: Wikimedia

Update: Here is another piece about the same subject...







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